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Hello from Singapore!
I am an interactive developer, pixel artist, and VFX artist all wrapped up into one!
I am a self-taught programmer working my way into being an indie game developer and I absolutely love bringing joy, awe, and excitement to people through meaningful experiences.My core skills include the use of Unity and Unreal Engine but I am absolutely confident in being able to adapt the principles of programming and logic to any platform to quickly pick up any required skills.
I am always seeking opportunities to be able to grow my experience in this field and apply my other skills to produce a unique and unforgettable experience
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Notes:
- Work on Dimension Hunters has stopped
- Made in Unreal Engine
Dimension Hunters is a virtual escape room projected on to a screen where players use motion trackers to interact with the game environment.Set on an abandoned spaceship, the players are tasked with working together to unlock a vault in the hopes of releasing the 5th dimension, the benevolent force of creativity. Unfortunately the surfaces of the space ship have become radioactive and dangerous to the touch. To allow the players to continue with their investigation, they have been given special torch lights that can manipulate their surroundings.The Red Torch can power electronics.
The Green Touch is an anti gravity device that can move certain objects for a limited time.
The Blue Torch can reveal hidden items and clues.The main goal of this project was to showcase the capabilities of the interactive team during the anniversary of the multi-disciplinary company I am in, CraveFX.
Notes:
- Greeble is a WIP
- Made in Unity
Greeble is an interactive puzzle filled with mini games on all sides!The goal is to complete all minigames within the shortest time possible.This project started off as an experiment to see how I can fit different games into a single object and make it feel cohesive. Almost like a fidget toy.
Project Timeline: Dec 2023 - Mar 2024Task: Photo-booth using AI technology to turn photos into oil paintings
Description:TROPICAL was a collaborative effort that brought together talented young adults to produce a unique experience to help promote an art exhibition. Headed by Chunkie Film Studios, they brought together a team of like minded individuals to create this experience from scratch.The client, National Gallery Singapore, tasked us with creating a photo-booth to raise awareness about an exhibition highlighting similarities between Southeast Asian and Latin American art. The challenge was figuring out how to integrate AI technology to seamlessly generate an oil painting based on the photo taken and send it to users within minutes.Working closely together with Yidan, a fellow interactive developer, I am proud to say that we were able to accomplish this task and produce results that both the client and us are happy with.Our main software of choice was TouchDesigner given our familiarity with it. Below are images taken from the experience and from touch designer.
Notes:
- Was interactive team lead on project
- Made in Unity
Garden Of Safety is an up coming mobile Sexual Education game made in collaboration with PAVE, SUSS UniLEARN, and CraveFX.The goal of the project was to introduce children to the dangers of sexual abuse in a fun and approachable way. Using cute graphics, relatable characters, and educational mini games, it was our hope that this would be a gentler way for parents and their children to approach a very real and touchy subject.As the interactive team lead, I was in charge of making sure that the app ran smoothly on targeted devices, that the games were interesting, approachable, educational, and also worked very closely with the other departments to put everything thing together in an efficient manner.In addition, I was involved from the early stages to ensure that the clients vision and goals were met all the way to its completion.
Notes:
- The Perfect Bowl is a WIP
- Made in Unity
The Perfect Bowl is a cozy interactive fiction game where you play as a Ramen chef customising bowls for your customers that changes their trajectory in life. Depending on the toppings you decide to add, they alter the direction of the customers story.This project is an important stepping stone in my career as an indie game developer. It will be my first project that its sole purpose is to be a commercially viable project.